desktop
Documentation
Table of Contents
1 Introduction
1.1 What MicroCity can Do
2 Getting Started
2.1 Showing a World Map
2.2 Searching for Countries
3 User Interfaces
3.1 UI Overview
3.2 Vector Shapes
3.3 Raster Grids
3.4 3D Scenes
3.5 Tables
3.6 Maps and Layers
3.7 Modules
4 Scripting Interfaces
4.1 SI Overview
4.2 UI Control
4.3 Shapes and Tables
4.4 Grids
4.5 3D Scenes
4.6 Networks
4.7 Discrete Event Simulations
4.8 Mixed Integer Programming